The weapons are so boring I almost quit playing when I realised I had seen every type. Is this a joke or something? All in all The puzzles weren't clever or intresting. You fight them while the overworld theme is still playing. It never goes past a skill point as a reward for beating them. The game tried to remedy this by having optional mini-bosses scattered around here and there. Atleast the game makes up for this with the cool bossfights, you know? like in the first game? WRONG! There's only 2 f*cking bosses in this game! Are you kidding me? They aren't challenging either, so there's no discussion to be had here. It's a boring as heck concept to begin with. How about gaining an ability to teleport to the breach whenever you want in addition to leaving it whenever you want? "No". The game never pushes the mechanic further than bare minimum. You go back and forth through the overworld and the breach so many times it honestly felt like I was going absolutely insane. It's the first games' secret world but mandatory. What the **** made Happ think this was a good idea? Half of the game you play as the stupid drone because you'll have to traverse this uninspired retro **** called "the breach". Enemies were dangerous and rewarded you for using skill points to fit your preffered way of tackling them wether that is hacking or slashing. I'll start off with the good things before i move on to bash this game for the piece of mediocre trash it is. Almost every aspect of this game pales in comparison to the first game. This review contains spoilers, click expand to view.
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